Description: MBM (Multi Bitmat- file supported by EPOC). Throung MMP file you can convert the images to MBM format to use in GUI Application.
Format
START BITMAP (File name want to be generated).mbm
TARGETPATH ..\..\release\winscw\udeb\z\resource\apps //target path of the .mbm file
HEADER
SOURCEPATH ..\data //path the image files
SOURCE c24 image files with extentions
.
.
END
Example implementation:
START BITMAP Example.mbm
TARGETPATH ..\..\release\winscw\udeb\z\resource\apps
HEADER
SOURCEPATH ..\data
SOURCE c24 image_01.bmp
SOURCE c24 image_02.bmp
END
Note: After Build
1. Example.mbg file will be geneted in epoc32\include folder. The generated mbg file will contain an ID for each image you converted.
2. Example.mbm file will be created in the specified path - there are lot of S60 API's to use the images through generated mbm file.
Format
START BITMAP (File name want to be generated).mbm
TARGETPATH ..\..\release\winscw\udeb\z\resource\apps //target path of the .mbm file
HEADER
SOURCEPATH ..\data //path the image files
SOURCE c24 image files with extentions
.
.
END
Example implementation:
START BITMAP Example.mbm
TARGETPATH ..\..\release\winscw\udeb\z\resource\apps
HEADER
SOURCEPATH ..\data
SOURCE c24 image_01.bmp
SOURCE c24 image_02.bmp
END
Note: After Build
1. Example.mbg file will be geneted in epoc32\include folder. The generated mbg file will contain an ID for each image you converted.
2. Example.mbm file will be created in the specified path - there are lot of S60 API's to use the images through generated mbm file.
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